Neon subway station - Environment for games

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This is an environment I made for my personal project called " For A Better future".

It's also the final assignment for the environment for games class at Gnomon school, instructed by Nate Stephens, it was such a great class

Check out Nate's great work on : https://www.artstation.com/pombero

The project took 3 month, rendered in Unreal engine.

For the robot, I used the Hard Surface Kitbash Pack released by blur studio artist Andrew Averkin as high poly model, check out his great work https://www.artstation.com/artwork/6ggB0

Clinton Crumpler's great work is also my ref for the train :

https://www.artstation.com/artwork/X02eY

as well as other great artists' work for my moodboard

Big thanks to my teachers Anton Napierala and Andrea Adams for teaching me how to use Unreal and for helping me with the concept !